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#2004 chaos control deck series#
Playing Auction Thieves.The subreddit for players of the Yu-Gi-Oh! card game, video games, or fans of the Yu-Gi-Oh! anime series or manga. Some people just want to watch the world burn.

Until you realize not all players have different sleeves and you end up with Johnny’s favorite cards lost in your deck after inevitably flipping the table once this card resolves. Thieves’ Auction is a fun concept in theory. The mother of chaotic cards in MTG Commander. Warp World can easily backfire and people will hate you for even casting it because of the time it adds to a game. Shuffling all your permanents back into your library is annoying enough, now imagine revealing nothing but lands while your opponents get powerhouses for free. If you like to reset the game with new parameters, then Warp World is for you. It’s quite possibly one of the craziest effects in the game. Players no longer know which spells are gonna be cast, because the first one will be countered and replaced by another spell of the same type. When Possibility Storm resolves, you know the game just got wacky. It comes as no surprise to see yet another red card high on the list. Getting on the podium of the most chaotic cards for MTG Commander is no small feat.

Yes, you need to pay all costs!įor only 5 mana, this enchantment brings a whole new way to play the game… or wish you were doing something better. Shared Fate can lock players who aren’t lucky enough to have the right colors of mana to play their opponents’ cards. When there’s a card like Time Stretch already “imprinted,” games tend to be… not so fun.Īnother blue card makes the cut and this one’s a doozy. Your opponents will have a hard time removing this enchantment unless it’s the only legal target on the battlefield or if they have stuff like Akroma’s Vengeance.īlue doesn’t get that many chaotic cards in Commander, but when it does, watch out!Įye of the Storm creates a stalemate where players will be afraid to cast their instants and sorceries. It’s costly, but the effect is powerful nonetheless. What happens when spells and abilities that target, do so randomly? Norin the Wary’s best friend creates weird situations where you’ll just wish to not play another card. Lots of the best chaos cards come from the color of impulsiveness: red.Ĭonfusion in the Ranks swaps creatures, enchantments and artifacts whenever another permanent of that type enters the battlefield. Repeatable extra turns is nothing to scoff at, and the random element makes Timesifter an annoying, very chaotic card to play.Ĭhaotic cards MTG Commander confusion in the ranks If you happen to have multiple high mana cost cards in your deck - which is common in Commander - prepare for some truly fun times. Always fun, unless you’re on the receiving end!īeing an artifact, Timesifter can be played in any deck.
#2004 chaos control deck plus#
Plus the fact blue players will weep if this card resolves is worth the trouble, effectively shutting down any card draw.Ĭombine Omen Machine with Teferi, Mage of Zhalfir for a quick win.Īh, extra turns. Yes, there’s a card in Magic that can draw the game intentionally after two turns.Ĭombine it with Vampire Hexmage to stop playing immediately – and probably lose your playgroup as a bonus.īeing able to play your bombs without spending their mana costs is big. Or cards like Chaos Confetti and Falling Star, which are on a league of their own. Don’t blame us if you lose some friends from adding these into your decks… For the record, we didn’t include any of the banned cards like Shahrazad or Worldfire. The following cards are sure to spice things up on the battlefield with sheer randomness or painfully awkward moments. But we know the real fun comes from politics and general mayhem only made possible in multiplayer.

Part of the appeal is not having to worry about card rotation. Over the past few years, Commander (formerly known as Elder Dragon Highlander) has proven to be one of Magic: The Gathering’s most successful formats.
